Создаешь фаил model.cfg
И привязываешь кости по примеру ниже!
class CfgSkeletons
{
class Default
{
isDiscrete = 0;
skeletonInherit = "";
skeletonBones[] = {};
};
class DayzTemporarySkeleton : Default
{
isDiscrete = 0;
skeletonInherit = "";
SkeletonBones[]=
{
"pelvis","",
"launcher","pelvis",
"weapon","pelvis",
"propweaponbody","weapon",
"propweaponslide","propweaponbody",
"propweaponmag","propweaponbody",
"propweapon01","propweaponbody",
"propweapon02","propweaponbody",
"propweapon03","propweaponbody",
"propweapon04","propweaponbody",
"propweapon05","propweaponbody",
"propweapon06","propweaponbody",
"propweapon07","propweaponbody",
"propweapon08","propweaponbody",
"propweapon09","propweaponbody",
"propweapon10","propweaponbody",
"lefthipextra","pelvis",
"righthipextra","pelvis",
"propbeltleft","pelvis",
"propbeltright","pelvis",
"propbeltcenter","pelvis",
"turningaxis","pelvis",
"propbackpackmain","pelvis",
"propbackpacktop","propbackpackmain",
"propbackpackextra","propbackpackmain",
"propbackpackleft","propbackpackmain",
"propbackpackright","propbackpackmain",
"spine","pelvis",
"spine1","spine",
"proprifleunderarm","spine1",
"spine2","spine1",
"proprifleback","spine2",
"propvestleft","spine2",
"propvestright","spine2",
"propvestfront","spine2",
"propvestlower","propvestfront",
"spine3","spine2",
"propvestupper","spine3",
"propvestback","spine3",
"neck","spine3",
"neck1","neck",
"head","neck1",
"prophelmet","head",
"prophelmetvisor","prophelmet",
"propmouth","head",
"propmask","head",
"propglasses","head",
"prophelmetchin","head",
"propcamera1st","head",
"headcutscene","head",
"eyeleft","head",
"eyeright","head",
"face_browfrontleft","head",
"face_browfrontright","head",
"face_browmiddle","head",
"face_browsideleft","head",
"face_browsideright","head",
"face_cornerleft","head",
"face_cornerright","head",
"face_eyelidlowerleft","head",
"face_eyelidlowerright","head",
"face_eyelids","head",
"face_eyelidupperleft","head",
"face_eyelidupperright","head",
"face_forehead","head",
"face_cheekfrontleft","head",
"face_cheekfrontright","head",
"face_cheeksideleft","head",
"face_cheeksideright","head",
"face_cheekupperleft","head",
"face_cheekupperright","head",
"face_chin","head",
"face_chopleft","head",
"face_chopright","head",
"face_jawbone","head",
"face_jowl","head",
"face_liplowerleft","head",
"face_liplowermiddle","head",
"face_liplowerright","head",
"face_lipupperleft","head",
"face_lipuppermiddle","head",
"face_lipupperright","head",
"face_nostrilleft","head",
"face_nostrilright","head",
"face_tongue","head",
"beard","head",
"hair","head",
"leftshoulder","spine3",
"leftarm","leftshoulder",
"leftarmextra","leftarm",
"leftarmroll","leftarm",
"leftelbowextra","leftarmroll",
"leftforearm","leftarmroll",
"leftforearmextra","leftforearm",
"leftforearmroll","leftforearm",
"leftwristextra","leftforearmroll",
"lefthand","leftforearmroll",
"prophandl","lefthand",
"lefthandring","lefthand",
"lefthandring1","lefthandring",
"lefthandring2","lefthandring1",
"lefthandring3","lefthandring2",
"lefthandpinky1","lefthandring",
"lefthandpinky2","lefthandpinky1",
"lefthandpinky3","lefthandpinky2",
"lefthandmiddle1","lefthand",
"lefthandmiddle2","lefthandmiddle1",
"lefthandmiddle3","lefthandmiddle2",
"lefthandindex1","lefthand",
"lefthandindex2","lefthandindex1",
"lefthandindex3","lefthandindex2",
"lefthandthumb1","lefthand",
"lefthandthumb2","lefthandthumb1",
"lefthandthumb3","lefthandthumb2",
"rightshoulder","spine3",
"rightarm","rightshoulder",
"rightarmextra","rightarm",
"rightarmroll","rightarm",
"rightelbowextra","rightarmroll",
"rightforearm","rightarmroll",
"rightforearmextra","rightforearm",
"rightforearmroll","rightforearm",
"rightwristextra","rightforearmroll",
"righthand","rightforearmroll",
"prophandr","righthand",
"righthandring","righthand",
"righthandring1","righthandring",
"righthandring2","righthandring1",
"righthandring3","righthandring2",
"righthandpinky1","righthandring",
"righthandpinky2","righthandpinky1",
"righthandpinky3","righthandpinky2",
"righthandmiddle1","righthand",
"righthandmiddle2","righthandmiddle1",
"righthandmiddle3","righthandmiddle2",
"righthandindex1","righthand",
"righthandindex2","righthandindex1",
"righthandindex3","righthandindex2",
"righthandthumb1","righthand",
"righthandthumb2","righthandthumb1",
"righthandthumb3","righthandthumb2",
"leftupleg","pelvis",
"leftuplegroll","leftupleg",
"propthighleft","leftupleg",
"leftkneeextra","propthighleft",
"leftleg","propthighleft",
"leftlegroll","leftleg",
"leftfoot","leftlegroll",
"lefttoebase","leftfoot",
"rightupleg","pelvis",
"rightuplegroll","rightupleg",
"propthighright","rightupleg",
"rightkneeextra","propthighright",
"rightleg","propthighright",
"rightlegroll","rightleg",
"rightfoot","rightlegroll",
"righttoebase","rightfoot",
"camera","",
"righthand_dummy","",
};
};
};
class CfgModels
{
class Default
{
sections[] = {};
sectionsInherit ="";
skeletonName = "";
};
class Mixxe73_IDEA_m : Default
{
skeletonName="DayzTemporarySkeleton";
sectionsInherit="";
sections[]=
{
"camomale",
"zbytek",
};
};
class Mixxe73_IDEA_g : Default
{
skeletonName="";
sections[]=
{
"camoground",
"zbytek",
};
};
};