Думаю пример будет понятен?
TStringArray tops = {"Sweater_Blue","Sweater_Gray","Sweater_Green","Sweater_Red","TelnyashkaShirt"};
TStringArray pants = {"Jeans_Black","Jeans_BlueDark","Jeans_Blue","Jeans_Brown","Jeans_Green","Jeans_Grey"};
TStringArray shoes = {"AthleticShoes_Black","AthleticShoes_Blue","AthleticShoes_Brown","AthleticShoes_Green","AthleticShoes_Grey"};
EntityAI item1 = player.GetInventory().CreateInInventory(tops.GetRandomElement());
item1.SetHealth("","",25);
EntityAI item2 = player.GetInventory().CreateInInventory(pants.GetRandomElement());
item2.SetHealth("","",25);
EntityAI item3 = player.GetInventory().CreateInInventory(shoes.GetRandomElement());
item1.AddWet(item1.GetWetMax());
item2.AddWet(item2.GetWetMax());
item3.AddWet(item3.GetWetMax());