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⚙️ Новые онлайн-инструменты для DayZ 07/26/26
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Добрый день! Нашёл интересный мод на фурнитуру, может кто знает - Furniture Kits [1.0]. Там есть печка на 4 конфорки, чем и заинтересовала... Но проблема, что кроме ванильной кастрюли нельзя ничего поставить, даже модовые кастрюли которые привязаны к классу ванильной кастрюли... В скриптах сам копался. благо автор дал добро, но мозгов не хватило... Может кто в курсе как сделать, чтобы можно было любые кастрюли и сковородку добавлять? И в том же моде есть автомобильный стеллаж, куда кроме ванильных колёс ничего не поставить. Как сделать чтобы модовые можно было?
P.S. При чем, что интересно ещё - на верстак из этого мода вешаются и ванильные и модовые молотки например... Но по аналогии с молотками с кастрюлями не прокатило...
Общий конфиг:
class CfgPatches { class M_Furniture_Base { units[] = {"M_Gun_Rack", "M_Gun_Wall", "M_Shelf", "M_WorkBenchTable", "M_Medical_Bag", "M_Fridge", "M_Gas_Stove", "M_Gun_Cabinet", "M_Gun_Rack_Tan", "M_Gun_Rack_Green"}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"DZ_Data", "DZ_Scripts", "M_Furniture_Base_Kit", "DZ_Gear_Tools", "DZ_Gear_Containers", "DZ_Weapons_Melee"}; }; }; class CfgMods { class M_Furniture_Base { dir = "M_Furniture_Base"; picture = ""; action = ""; hideName = 1; hidePicture = 1; name = "M_Furniture_Base"; credits = "1"; author = "1"; authorID = "0"; version = 1.0; extra = 0; type = "mod"; dependencies[] = {"Game", "World"}; class defs { class imageSets { files[] = {"M_Kits\Gui\imagesets\FKIcons.imageset"}; }; class gameScriptModule { value = ""; files[] = {"M_Kits/scripts/3_Game"}; }; class worldScriptModule { value = ""; files[] = {"M_Kits\scripts\4_world"}; }; }; }; }; class cfgWeapons { class RifleCore; // External class reference class Rifle_Base : RifleCore { inventorySlot[] = {"Shoulder", "Melee", "Shoulder1", "Shoulder2", "Shoulder3", "Shoulder4", "Shoulder5", "Shoulder6", "Shoulder7", "Shoulder8", "Shoulder9", "Shoulder10", "Shoulder11", "Shoulder12", "Shoulder13", "Shoulder14", "Shoulder15", "Shoulder16", "Shoulder17", "Shoulder18", "Shoulder19", "Shoulder20", "Shoulder21", "Shoulder22", "Shoulder23", "Shoulder24", "Shoulder25", "Shoulder26", "Shoulder27", "Shoulder28", "Shoulder29", "Shoulder30"}; }; class PistolCore; // External class reference class Pistol_Base : PistolCore { inventorySlot[] = {"Pistol", "Pistol1", "Pistol2", "Pistol3", "Pistol4", "Pistol5", "Pistol6", "Pistol7", "Pistol8", "Pistol9", "Pistol10", "Pistol11", "Pistol12"}; }; }; class CfgVehicles { class Inventory_Base; // External class reference class Container_Base; // External class reference class M_Furniture_Base : Container_Base { scope = 2; destroyOnEmpty = 0; varQuantityDestroyOnMin = 0; class DamageSystem { class GlobalHealth { class Health { hitpoints = 1000000000; }; }; }; }; class M_Gun_Rack : M_Furniture_Base { scope = 2; displayName = "#Nome_GunRack"; descriptionShort = "#Descricao_GunRack"; model = "M_Kits\Furnitures\Gun_Rack\Gun_Rack.p3d"; bounding = "BSphere"; overrideDrawArea = 3.0; forceFarBubble = "true"; handheld = "true"; carveNavmesh = 1; canBeDigged = 0; weight = 50000; itemSize[] = {10, 10}; physLayer = "item_large"; rotationFlags = 0; class Cargo { itemsCargoSize[] = {10, 3}; openable = 0; allowOwnedCargoManipulation = 0; }; attachments[] = {"Shoulder24", "Shoulder25", "Shoulder26", "Shoulder27", "Pistol1", "Pistol2", "Pistol3", "Pistol4", "Pistol5", "Pistol6", "Pistol7", "Pistol8", "Pistol9", "Pistol10", "Pistol11", "Pistol12", "Plate1", "Plate2", "Plate3", "Plate4"}; class GUIInventoryAttachmentsProps { class M_Rifles { name = "#Slot_Rifles"; description = ""; attachmentSlots[] = {"Shoulder24", "Shoulder25", "Shoulder26", "Shoulder27"}; icon = "set:FKIcons image:Rifle1"; }; class M_Pistol { name = "#Slot_Pistolas"; description = ""; attachmentSlots[] = {"Pistol1", "Pistol2", "Pistol3", "Pistol4", "Pistol5", "Pistol6", "Pistol7", "Pistol8", "Pistol9", "Pistol10", "Pistol11", "Pistol12"}; icon = "set:dayz_inventory image:pistol"; }; class M_Plate { name = "#Slot_Coletes"; description = ""; attachmentSlots[] = {"Plate1", "Plate2", "Plate3", "Plate4"}; icon = "set:FKIcons image:Colete"; }; }; }; class M_Gun_Rack_Holo : M_Gun_Rack { scope = 2; displayName = "Gun Rack HOLO"; model = "M_Kits\Furnitures\Gun_Rack\Gun_Rack_Holo.p3d"; }; class M_Gun_Wall : M_Furniture_Base { scope = 2; displayName = "#Nome_GunWall"; descriptionShort = "#Descricao_GunWall"; model = "M_Kits\Furnitures\Gun_Wall\Gun_Wall.p3d"; bounding = "BSphere"; overrideDrawArea = 3.0; forceFarBubble = "true"; handheld = "true"; carveNavmesh = 1; canBeDigged = 0; weight = 30000; itemSize[] = {10, 10}; physLayer = "item_large"; rotationFlags = 0; class Cargo { itemsCargoSize[] = {10, 3}; openable = 0; allowOwnedCargoManipulation = 0; }; attachments[] = {"Shoulder24", "Shoulder25", "Shoulder26", "Shoulder27", "MochilaSlot1", "MochilaSlot2"}; class GUIInventoryAttachmentsProps { class M_Rifles { name = "#Slot_Rifles"; description = ""; attachmentSlots[] = {"Shoulder24", "Shoulder25", "Shoulder26", "Shoulder27"}; icon = "set:FKIcons image:Rifle1"; }; class M_Mochilas { name = "#Slot_Mochilas"; description = ""; attachmentSlots[] = {"MochilaSlot1", "MochilaSlot2"}; icon = "set:dayz_inventory image:back"; }; }; }; class M_Gun_Wall_Holo : M_Gun_Wall { scope = 2; displayName = "Gun Wall HOLO"; model = "M_Kits\Furnitures\Gun_Wall\Gun_Wall_Holo.p3d"; }; class M_Shelf : M_Furniture_Base { scope = 2; displayName = "#Nome_Prateleira"; descriptionShort = "#Descricao_Prateleira"; model = "M_Kits\Furnitures\Shelf\Shelf.p3d"; bounding = "BSphere"; overrideDrawArea = 3.0; forceFarBubble = "true"; handheld = "true"; carveNavmesh = 1; canBeDigged = 0; weight = 30000; itemSize[] = {10, 10}; physLayer = "item_large"; rotationFlags = 0; class Cargo { itemsCargoSize[] = {10, 2}; openable = 0; allowOwnedCargoManipulation = 0; }; attachments[] = {"Roda1", "Roda2", "Roda3", "Roda4", "Roda5", "Roda6", "Bateria1", "Bateria2", "Bateria3", "Bateria4", "Bateria5", "Bateria6", "BateriaCaminhao1", "BateriaCaminhao2", "Radiador1", "Radiador2", "Radiador3", "Radiador4"}; class GUIInventoryAttachmentsProps { class M_Rodas { name = "#Slot_Rodas"; description = ""; attachmentSlots[] = {"Roda1", "Roda2", "Roda3", "Roda4", "Roda5", "Roda6"}; icon = "set:dayz_inventory image:wheel"; }; class M_Baterias { name = "#Slot_BateriasCarro"; description = ""; attachmentSlots[] = {"Bateria1", "Bateria2", "Bateria3", "Bateria4", "Bateria5", "Bateria6"}; icon = "set:dayz_inventory image:carbattery"; }; class M_Baterias_Truck { name = "#Slot_BateriasCaminhao"; description = ""; attachmentSlots[] = {"BateriaCaminhao1", "BateriaCaminhao2"}; icon = "set:dayz_inventory image:carbattery"; }; class M_Radiador { name = "#Slot_Radiador"; description = ""; attachmentSlots[] = {"Radiador1", "Radiador2", "Radiador3", "Radiador4"}; icon = "set:dayz_inventory image:radiator"; }; }; }; class M_Shelf_Holo : M_Shelf { scope = 2; displayName = "Shelf HOLO"; model = "M_Kits\Furnitures\Shelf\Shelf_Holo.p3d"; }; class M_WorkBenchTable : M_Furniture_Base { scope = 2; displayName = "#Nome_MesaDeTrabalho"; descriptionShort = "#Descricao_MesaDeTrabalho"; model = "M_Kits\Furnitures\WorkBench\WorkBenchTable\WorkBench.p3d"; bounding = "BSphere"; overrideDrawArea = 3.0; forceFarBubble = "true"; handheld = "true"; carveNavmesh = 1; canBeDigged = 0; weight = 30000; itemSize[] = {10, 10}; physLayer = "item_large"; rotationFlags = 0; class Cargo { itemsCargoSize[] = {10, 20}; openable = 0; allowOwnedCargoManipulation = 0; }; attachments[] = {"Diagrama", "CaixaDeFerramenta", "Alicate1", "Alicate2", "ChapaMetal", "ChaveDeFenda1", "ChaveDeFenda2", "Martelo1", "Martelo2", "Martelo3", "Martelo4", "Pa1", "Pa2", "PeDeCabra1", "Serrinha1", "Serrinha2", "Serrote1", "Serrote2", "Kits_Slot", "Firewood", "WoodenStick", "Material_Nails", "Material_WoodenPlanks", "Material_L1_WoodenLogs", "Material_MetalSheets", "MetalWire", "Material_MetalWire", "Wall_Barbedwire_1", "Wall_Barbedwire_2", "Stones", "Body", "Headgear"}; class GUIInventoryAttachmentsProps { class M_ToolBox { name = "#Nome_CaixaDeFerramenta"; description = ""; attachmentSlots[] = {"CaixaDeFerramenta"}; icon = "set:FKIcons image:ToolBox"; }; class M_BluePrint { name = "#Nome_Diagrama"; description = ""; attachmentSlots[] = {"Diagrama"}; icon = "set:dayz_inventory image:book"; }; class M_Ferramentas { name = "#Slot_FerramentasPequenas"; description = ""; attachmentSlots[] = {"Alicate1", "Alicate2", "ChaveDeFenda1", "ChaveDeFenda2", "Martelo1", "Martelo2", "Martelo3", "Martelo4"}; icon = "set:FKIcons image:Ferramentas"; }; class M_Ferramentas_2 { name = "#Slot_FerramentasGrandes"; description = ""; attachmentSlots[] = {"Pa1", "Pa2", "PeDeCabra1", "Serrinha1", "Serrinha2", "Serrote1", "Serrote2", "ChapaMetal"}; icon = "set:FKIcons image:Ferramentas"; }; class WoodMaterials { name = "Wood Materials"; description = ""; attachmentSlots[] = {"Firewood", "WoodenStick", "Material_Nails", "Material_WoodenPlanks", "Material_L1_WoodenLogs"}; icon = "set:FKIcons image:CraftItens"; view_index = 1; }; class MetalMaterials { name = "Metal Materials"; description = ""; attachmentSlots[] = {"Material_MetalSheets", "MetalWire", "Material_MetalWire", "Wall_Barbedwire_1", "Wall_Barbedwire_2"}; icon = "set:FKIcons image:CraftItens"; view_index = 4; }; }; }; class M_WorkBenchTable_Holo : M_WorkBenchTable { scope = 2; displayName = "Mesa de Trabalho Holo"; model = "M_Kits\Furnitures\WorkBench\WorkBenchTable\WorkBench_Holo.p3d"; }; class M_Gun_Cabinet : M_Furniture_Base { scope = 2; displayName = "Gun Cabinet"; descriptionShort = "A rustic cabinet for displaying weapons"; model = "M_Kits\Furnitures\Gun_Cabinet\Gun_Cabinet.p3d"; bounding = "BSphere"; overrideDrawArea = 3.0; forceFarBubble = "true"; handheld = "true"; carveNavmesh = 1; canBeDigged = 0; weight = 50000; itemSize[] = {10, 10}; physLayer = "item_large"; rotationFlags = 0; class Cargo { itemsCargoSize[] = {10, 3}; openable = 0; allowOwnedCargoManipulation = 0; }; attachments[] = {"Shoulder24", "Shoulder25", "Shoulder26", "Shoulder27", "Shoulder28", "Shoulder29", "Att_CombinationLock"}; class GUIInventoryAttachmentsProps { class M_Rifles { name = "#Slot_Rifles"; description = ""; attachmentSlots[] = {"Shoulder24", "Shoulder25", "Shoulder26", "Shoulder27", "Shoulder28", "Shoulder29"}; icon = "set:FKIcons image:Rifle1"; }; class CodeLock { name = "CodeLock"; description = ""; attachmentSlots[] = {"Att_CombinationLock"}; icon = "cat_bb_attachments"; view_index = 3; }; }; class AnimationSources { class Lid { source = "user"; initPhase = 0; animPeriod = 1.5; }; }; }; class M_Gun_Cabinet_Holo : M_Gun_Cabinet { scope = 2; displayName = "Gun Cabinet HOLO"; model = "M_Kits\Furnitures\Gun_Cabinet\Gun_Cabinet_Holo.p3d"; }; class M_Medical_Bag : M_Furniture_Base { scope = 2; displayName = "#Nome_CaixaMedica"; descriptionShort = "#Descricao_CaixaMedica"; model = "M_Kits\Furnitures\Medical_Bag\Medical.p3d"; weight = 500; itemSize[] = {5, 4}; physLayer = "item_large"; class Cargo { itemsCargoSize[] = {10, 5}; openable = 0; allowOwnedCargoManipulation = 0; }; class AnimationSources { class Lid { source = "user"; initPhase = 0; animPeriod = 1; }; }; }; class M_Medical_Bag_Holo : M_Medical_Bag { scope = 2; displayName = "Caixa Medica Holo"; model = "M_Kits\Furnitures\Medical_Bag\Medical_Holo.p3d"; }; class M_Fridge : M_Furniture_Base { scope = 2; displayName = "#Nome_Geladeira"; descriptionShort = "#Descricao_Geladeira"; model = "M_Kits\Furnitures\Fridge_Geladeira\Geladeira.p3d"; weight = 500; itemSize[] = {10, 10}; physLayer = "item_large"; rotationFlags = 0; class Cargo { itemsCargoSize[] = {7, 10}; openable = 0; allowOwnedCargoManipulation = 0; }; class AnimationSources { class Lid { source = "user"; initPhase = 0; animPeriod = 1; }; }; attachments[] = {"SodaCan_1", "SodaCan_2", "SodaCan_3", "SodaCan_4", "SodaCan_5", "SodaCan_6", "SodaCan_7", "SodaCan_8", "SodaCan_9", "SodaCan_10", "SodaCan_11", "SodaCan_12", "SodaCan_13", "SodaCan_14", "SodaCan_15", "SodaCan_16", "SodaCan_17", "SodaCan_18", "SodaCan_19", "SodaCan_20", "SodaCan_21", "SodaCan_22", "SodaCan_23", "SodaCan_24", "SodaCan_25", "SodaCan_26", "SodaCan_27", "SodaCan_28", "SodaCan_29", "SodaCan_30", "SodaCan_31", "SodaCan_32", "FoodCan_1", "FoodCan_2", "FoodCan_3", "FoodCan_4", "FoodCan_5", "FoodCan_6", "FoodCan_7", "FoodCan_8", "FoodCan_9", "FoodCan_10", "FoodCan_11", "FoodCan_12", "FoodCan_13", "FoodCan_14", "FoodCan_15", "FoodCan_16", "FoodCan_17", "FoodCan_18", "FoodCan_19", "FoodCan_20", "WaterBottle_1", "WaterBottle_2", "WaterBottle_3", "WaterBottle_4", "WaterBottle_5", "WaterBottle_6", "WaterBottle_7", "WaterBottle_8", "WaterBottle_9", "WaterBottle_10", "WaterBottle_11", "WaterBottle_12"}; class GUIInventoryAttachmentsProps { class M_Refri { name = "#Slot_Refrigerante"; description = ""; attachmentSlots[] = {"SodaCan_1", "SodaCan_2", "SodaCan_3", "SodaCan_4", "SodaCan_5", "SodaCan_6", "SodaCan_7", "SodaCan_8", "SodaCan_9", "SodaCan_10", "SodaCan_11", "SodaCan_12", "SodaCan_13", "SodaCan_14", "SodaCan_15", "SodaCan_16"}; icon = "set:FKIcons image:Refrigerante"; }; class M_Refri2 { name = "#Slot_Refrigerante"; description = ""; attachmentSlots[] = {"SodaCan_17", "SodaCan_18", "SodaCan_19", "SodaCan_20", "SodaCan_21", "SodaCan_22", "SodaCan_23", "SodaCan_24", "SodaCan_25", "SodaCan_26", "SodaCan_27", "SodaCan_28", "SodaCan_29", "SodaCan_30", "SodaCan_31", "SodaCan_32"}; icon = "set:FKIcons image:Refrigerante"; }; class M_Comida { name = "#Slot_Comidas"; description = ""; attachmentSlots[] = {"FoodCan_1", "FoodCan_2", "FoodCan_3", "FoodCan_4", "FoodCan_5", "FoodCan_6", "FoodCan_7", "FoodCan_8", "FoodCan_9", "FoodCan_10", "FoodCan_11", "FoodCan_12", "FoodCan_13", "FoodCan_14", "FoodCan_15", "FoodCan_16", "FoodCan_17", "FoodCan_18", "FoodCan_19", "FoodCan_20"}; icon = "set:FKIcons image:LatinhasDeComida"; }; class M_Agua { name = "#Slot_Agua"; description = ""; attachmentSlots[] = {"WaterBottle_1", "WaterBottle_2", "WaterBottle_3", "WaterBottle_4", "WaterBottle_5", "WaterBottle_6", "WaterBottle_7", "WaterBottle_8", "WaterBottle_9", "WaterBottle_10", "WaterBottle_11", "WaterBottle_12"}; icon = "set:FKIcons image:Agua"; }; }; }; class M_Fridge_Holo : M_Fridge { scope = 2; displayName = "Geladeira HOLO"; model = "M_Kits\Furnitures\Fridge_Geladeira\Geladeira_Holo.p3d"; }; class M_Gas_Stove : M_Furniture_Base { scope = 2; displayName = "#Nome_Fogao"; descriptionShort = "#Descricao_Fogao"; model = "M_Kits\Furnitures\Gas_Stove\Fogao.p3d"; bounding = "BSphere"; overrideDrawArea = 3.0; forceFarBubble = "true"; handheld = "true"; carveNavmesh = 1; canBeDigged = 0; weight = 30000; itemSize[] = {10, 10}; physLayer = "item_large"; rotationFlags = 0; attachments[] = {"BigGas", "Pot1", "Pot2", "Pot3", "Pot4"}; class GUIInventoryAttachmentsProps { class M_Pot { name = "#Slot_Panela"; description = ""; attachmentSlots[] = {"Pot1", "Pot2", "Pot3", "Pot4"}; icon = "set:dayz_inventory image:cookingequipment"; }; class M_GasCanister { name = "#Slot_Gas"; description = ""; attachmentSlots[] = {"BigGas"}; icon = "set:dayz_inventory image:gascanister"; }; }; class AnimationSources { class flame { source = "user"; initPhase = 1; animPeriod = 0.1; }; class flame2 { source = "user"; initPhase = 1; animPeriod = 0.1; }; class flame3 { source = "user"; initPhase = 1; animPeriod = 0.1; }; class flame4 { source = "user"; initPhase = 1; animPeriod = 0.1; }; }; class EnergyManager { switchOnAtSpawn = 0; autoSwitchOff = 1; autoSwitchOffWhenInCargo = 1; energyStorageMax = 0; energyUsagePerSecond = 1; energyAtSpawn = 0; powerSocketsCount = 0; plugType = 7; attachmentAction = 1; updateInterval = 10; }; }; class M_Gas_Stove_Holo : M_Gas_Stove { scope = 2; displayName = "Gas Stove HOLO"; model = "M_Kits\Furnitures\Gas_Stove\Fogao_Holo.p3d"; }; class M_GunRack_ComPortas_Base : M_Furniture_Base { scope = 0; displayName = "#Nome_GunRack"; descriptionShort = "#Descricao_GunRack"; model = "M_Kits\Furnitures\Gun_Rack_ComPortas\Gun_Rack_ComPortas.p3d"; bounding = "BSphere"; overrideDrawArea = 3.0; forceFarBubble = "true"; handheld = "true"; carveNavmesh = 1; canBeDigged = 0; weight = 50000; itemSize[] = {10, 10}; physLayer = "item_large"; rotationFlags = 0; hiddenSelections[] = {"zbytek", "PortaEsquerda", "PortaDireita"}; hiddenSelectionsTextures[] = {"", "", ""}; class Cargo { itemsCargoSize[] = {10, 3}; openable = 0; allowOwnedCargoManipulation = 0; }; attachments[] = {"Shoulder24", "Shoulder25", "Shoulder26", "Shoulder27", "Pistol1", "Pistol2", "Pistol3", "Pistol4", "Pistol5", "Pistol6", "Pistol7", "Pistol8", "Pistol9", "Pistol10", "Pistol11", "Pistol12", "Plate1", "Plate2", "Plate3", "Plate4", "Att_CombinationLock"}; class GUIInventoryAttachmentsProps { class M_Rifles { name = "#Slot_Rifles"; description = ""; attachmentSlots[] = {"Shoulder24", "Shoulder25", "Shoulder26", "Shoulder27"}; icon = "set:FKIcons image:Rifle1"; }; class M_Pistol { name = "#Slot_Pistolas"; description = ""; attachmentSlots[] = {"Pistol1", "Pistol2", "Pistol3", "Pistol4", "Pistol5", "Pistol6", "Pistol7", "Pistol8", "Pistol9", "Pistol10", "Pistol11", "Pistol12"}; icon = "set:dayz_inventory image:pistol"; }; class M_Plate { name = "#Slot_Coletes"; description = ""; attachmentSlots[] = {"Plate1", "Plate2", "Plate3", "Plate4"}; icon = "set:FKIcons image:Colete"; }; class CodeLock { name = "CodeLock"; description = ""; attachmentSlots[] = {"Att_CombinationLock"}; icon = "cat_bb_attachments"; view_index = 3; }; }; class AnimationSources { class Lid { source = "user"; initPhase = 0; animPeriod = 1; }; }; }; class M_Gun_Rack_Tan : M_GunRack_ComPortas_Base { scope = 2; hiddenSelections[] = {"zbytek", "PortaEsquerda", "PortaDireita"}; hiddenSelectionsTextures[] = {"M_Kits\Furnitures\Gun_Rack_ComPortas\Texturas\Tan\GunRackTan_co.paa", "M_Kits\Furnitures\Gun_Rack_ComPortas\Texturas\Tan\GunRackTanPorta_co.paa", "M_Kits\Furnitures\Gun_Rack_ComPortas\Texturas\Tan\GunRackTanPorta_co.paa"}; class AnimationSources { class Lid { source = "user"; initPhase = 0; animPeriod = 1; }; class Lock { source = "user"; initPhase = 1; animPeriod = 0.1; }; }; }; class M_Gun_Rack_Tan_Holo : M_Gun_Rack_Tan { scope = 2; displayName = "Gun Rack Tan HOLO"; model = "M_Kits\Furnitures\Gun_Rack\Gun_Rack_Holo.p3d"; }; class M_Gun_Rack_Green : M_GunRack_ComPortas_Base { scope = 2; hiddenSelections[] = {"zbytek", "PortaEsquerda", "PortaDireita"}; hiddenSelectionsTextures[] = {"M_Kits\Furnitures\Gun_Rack_ComPortas\Texturas\Green\GunRackGreen_co.paa", "M_Kits\Furnitures\Gun_Rack_ComPortas\Texturas\Green\GunRackGreenPorta_co.paa", "M_Kits\Furnitures\Gun_Rack_ComPortas\Texturas\Green\GunRackGreenPorta_co.paa"}; class AnimationSources { class Lid { source = "user"; initPhase = 0; animPeriod = 1; }; class Lock { source = "user"; initPhase = 1; animPeriod = 0.1; }; }; }; class M_Gun_Rack_Green_Holo : M_Gun_Rack_Green { scope = 2; displayName = "Gun Rack Tan HOLO"; model = "M_Kits\Furnitures\Gun_Rack\Gun_Rack_Holo.p3d"; }; class Clothing_Base; // External class reference class Clothing : Clothing_Base {}; class PlateCarrierVest : Clothing { inventorySlot[] = {"Vest", "Plate1", "Plate2", "Plate3", "Plate4", "Plate5", "Plate6"}; }; class ModularVestSystem_Heavy : PlateCarrierVest { inventorySlot[] = {"Vest", "MVS_vest", "Plate1", "Plate2", "Plate3", "Plate4", "Plate5", "Plate6"}; }; class ModularVestSystem_Base : PlateCarrierVest { inventorySlot[] = {"Vest", "MVS_vest", "Plate1", "Plate2", "Plate3", "Plate4", "Plate5", "Plate6"}; }; class HighCapacityVest_ColorBase; // External class reference class ModularChestRig_Base : HighCapacityVest_ColorBase { inventorySlot[] = {"Vest", "MVS_vest", "Plate1", "Plate2", "Plate3", "Plate4", "Plate5", "Plate6"}; }; class DryBag_ColorBase : Clothing { inventorySlot[] = {"Back", "MochilaSlot1", "MochilaSlot2", "MochilaSlot3", "MochilaSlot4", "MochilaSlot5", "MochilaSlot6"}; }; class HuntingBag : Clothing { inventorySlot[] = {"Back", "MochilaSlot1", "MochilaSlot2", "MochilaSlot3", "MochilaSlot4", "MochilaSlot5", "MochilaSlot6"}; }; class MountainBag_ColorBase : Clothing { inventorySlot[] = {"Back", "MochilaSlot1", "MochilaSlot2", "MochilaSlot3", "MochilaSlot4", "MochilaSlot5", "MochilaSlot6"}; }; class MVS_Pack_Base : MountainBag_ColorBase { inventorySlot[] = {"Back", "MVS_pack", "MochilaSlot1", "MochilaSlot2", "MochilaSlot3", "MochilaSlot4", "MochilaSlot5", "MochilaSlot6"}; }; class MVS_Rucksack_Base : MVS_Pack_Base { inventorySlot[] = {"Back", "MVS_pack", "MochilaSlot1", "MochilaSlot2", "MochilaSlot3", "MochilaSlot4", "MochilaSlot5", "MochilaSlot6"}; }; class AssaultBag_ColorBase : Clothing { inventorySlot[] = {"Back", "MochilaSlot1", "MochilaSlot2", "MochilaSlot3", "MochilaSlot4", "MochilaSlot5", "MochilaSlot6"}; }; class CoyoteBag_ColorBase : Clothing { inventorySlot[] = {"Back", "MochilaSlot1", "MochilaSlot2", "MochilaSlot3", "MochilaSlot4", "MochilaSlot5", "MochilaSlot6"}; }; class AliceBag_ColorBase : Clothing { inventorySlot[] = {"Back", "MochilaSlot1", "MochilaSlot2", "MochilaSlot3", "MochilaSlot4", "MochilaSlot5", "MochilaSlot6"}; }; class Switchable_Base; // External class reference class Powered_Base; // External class reference class Pliers : Inventory_Base { inventorySlot[] = {"Pliers", "Pliers1", "Alicate1", "Alicate2"}; }; class Screwdriver : Inventory_Base { inventorySlot[] = {"Screwdriver", "MassScrewDriver", "Screwdriver1", "Screwdriver2", "ChaveDeFenda1", "ChaveDeFenda2"}; }; class Hammer : Inventory_Base { inventorySlot[] = {"Hammer", "MassHammer", "Hammer1", "Hammer2", "Hammer3", "Martelo1", "Martelo2", "Martelo3", "Martelo4"}; }; class Shovel : Inventory_Base { inventorySlot[] = {"Shoulder", "Melee", "Shovel1", "Pa1", "Pa2"}; }; class Crowbar : Inventory_Base { inventorySlot[] = {"Shoulder", "Melee", "PeDeCabra1"}; }; class Hacksaw : Inventory_Base { inventorySlot[] = {"Hacksaw", "Saw", "Saw1", "Saw2", "Saw3", "Serrinha1", "Serrinha2"}; }; class HandSaw : Inventory_Base { inventorySlot[] = {"HandSaw", "Saw", "Saw1", "Saw2", "Saw3", "Serrote1", "Serrote2"}; }; class Box_Base; // External class reference class MetalPlate : Inventory_Base { inventorySlot[] = {"Truck_01_MetalSheets", "Material_MetalSheets", "Material_L3_MetalSheets", "Material_L1W1_MetalSheets", "Material_L1W2_MetalSheets", "Material_L1W3_MetalSheets", "Material_L2W1_MetalSheets", "Material_L2W2_MetalSheets", "Material_L2W3_MetalSheets", "Material_L3W1_MetalSheets", "Material_L3W2_MetalSheets", "Material_L3W3_MetalSheets", "ChapaMetal"}; }; class FirstAidKit : Container_Base { inventorySlot[] = {"FirstAid", "FirstAidKit1", "FirstAidKit2", "FirstAidKit3", "FirstAidKit4"}; }; class AmmoBox : Container_Base { inventorySlot[] = {"300RoundBox", "AmmoBox1", "AmmoBox2", "AmmoBox3", "AmmoBox"}; }; }; class CfgSlots { class Slot_Shoulder {}; class Slot_Shoulder24 : Slot_Shoulder { name = "Shoulder24"; displayName = "#Slot_Rifles"; ghostIcon = "set:FKIcons image:Rifle1"; }; class Slot_Shoulder25 : Slot_Shoulder { name = "Shoulder25"; displayName = "#Slot_Rifles"; ghostIcon = "set:FKIcons image:Rifle1"; }; class Slot_Shoulder26 : Slot_Shoulder { name = "Shoulder26"; displayName = "#Slot_Rifles"; ghostIcon = "set:FKIcons image:Rifle1"; }; class Slot_Shoulder27 : Slot_Shoulder { name = "Shoulder27"; displayName = "#Slot_Rifles"; ghostIcon = "set:FKIcons image:Rifle1"; }; class Slot_Shoulder28 : Slot_Shoulder { name = "Shoulder28"; displayName = "#Slot_Rifles"; ghostIcon = "set:FKIcons image:Rifle1"; }; class Slot_Shoulder29 : Slot_Shoulder { name = "Shoulder29"; displayName = "#Slot_Rifles"; ghostIcon = "set:FKIcons image:Rifle1"; }; class Slot_Pistol {}; class Slot_Pistol1 : Slot_Pistol { name = "Pistol1"; displayName = "#Slot_Pistolas"; ghostIcon = "set:dayz_inventory image:pistol"; }; class Slot_Pistol2 : Slot_Pistol { name = "Pistol2"; displayName = "#Slot_Pistolas"; ghostIcon = "set:dayz_inventory image:pistol"; }; class Slot_Pistol3 : Slot_Pistol { name = "Pistol3"; displayName = "#Slot_Pistolas"; ghostIcon = "set:dayz_inventory image:pistol"; }; class Slot_Pistol4 : Slot_Pistol { name = "Pistol4"; displayName = "#Slot_Pistolas"; ghostIcon = "set:dayz_inventory image:pistol"; }; class Slot_Pistol5 : Slot_Pistol { name = "Pistol5"; displayName = "#Slot_Pistolas"; ghostIcon = "set:dayz_inventory image:pistol"; }; class Slot_Pistol6 : Slot_Pistol { name = "Pistol6"; displayName = "#Slot_Pistolas"; ghostIcon = "set:dayz_inventory image:pistol"; }; class Slot_Pistol7 : Slot_Pistol { name = "Pistol7"; displayName = "#Slot_Pistolas"; ghostIcon = "set:dayz_inventory image:pistol"; }; class Slot_Pistol8 : Slot_Pistol { name = "Pistol8"; displayName = "#Slot_Pistolas"; ghostIcon = "set:dayz_inventory image:pistol"; }; class Slot_Pistol9 : Slot_Pistol { name = "Pistol9"; displayName = "#Slot_Pistolas"; ghostIcon = "set:dayz_inventory image:pistol"; }; class Slot_Pistol10 : Slot_Pistol { name = "Pistol10"; displayName = "#Slot_Pistolas"; ghostIcon = "set:dayz_inventory image:pistol"; }; class Slot_Pistol11 : Slot_Pistol { name = "Pistol11"; displayName = "#Slot_Pistolas"; ghostIcon = "set:dayz_inventory image:pistol"; }; class Slot_Pistol12 : Slot_Pistol { name = "Pistol12"; displayName = "#Slot_Pistolas"; ghostIcon = "set:dayz_inventory image:pistol"; }; class Slot_Vest; // External class reference class Slot_Plate1 : Slot_Vest { name = "Plate1"; displayName = "#Slot_Coletes"; ghostIcon = "set:FKIcons image:Colete"; }; class Slot_Plate2 : Slot_Vest { name = "Plate2"; displayName = "#Slot_Coletes"; ghostIcon = "set:FKIcons image:Colete"; }; class Slot_Plate3 : Slot_Vest { name = "Plate3"; displayName = "#Slot_Coletes"; ghostIcon = "set:FKIcons image:Colete"; }; class Slot_Plate4 : Slot_Vest { name = "Plate4"; displayName = "#Slot_Coletes"; ghostIcon = "set:FKIcons image:Colete"; }; class Slot_Plate5 : Slot_Vest { name = "Plate5"; displayName = "#Slot_Coletes"; ghostIcon = "set:FKIcons image:Colete"; }; class Slot_Plate6 : Slot_Vest { name = "Plate6"; displayName = "#Slot_Coletes"; ghostIcon = "set:FKIcons image:Colete"; }; }; class CfgNonAIVehicles { class ProxyAttachment; // External class reference class ProxyShoulder24 : ProxyAttachment { scope = 2; inventorySlot = "Shoulder24"; model = "M_Kits\SlotsPersonalizados\Slot\Shoulder24.p3d"; }; class ProxyShoulder25 : ProxyAttachment { scope = 2; inventorySlot = "Shoulder25"; model = "M_Kits\SlotsPersonalizados\Slot\Shoulder25.p3d"; }; class ProxyShoulder26 : ProxyAttachment { scope = 2; inventorySlot = "Shoulder26"; model = "M_Kits\SlotsPersonalizados\Slot\Shoulder26.p3d"; }; class ProxyShoulder27 : ProxyAttachment { scope = 2; inventorySlot = "Shoulder27"; model = "M_Kits\SlotsPersonalizados\Slot\Shoulder27.p3d"; }; class ProxyShoulder28 : ProxyAttachment { scope = 2; inventorySlot = "Shoulder28"; model = "M_Kits\SlotsPersonalizados\Slot\Shoulder28.p3d"; }; class ProxyShoulder29 : ProxyAttachment { scope = 2; inventorySlot = "Shoulder29"; model = "M_Kits\SlotsPersonalizados\Slot\Shoulder29.p3d"; }; class ProxyPistol1 : ProxyAttachment { scope = 2; inventorySlot = "Pistol1"; model = "M_Kits\SlotsPersonalizados\Slot\Pistol1.p3d"; }; class ProxyPistol2 : ProxyAttachment { scope = 2; inventorySlot = "Pistol2"; model = "M_Kits\SlotsPersonalizados\Slot\Pistol2.p3d"; }; class ProxyPistol3 : ProxyAttachment { scope = 2; inventorySlot = "Pistol3"; model = "M_Kits\SlotsPersonalizados\Slot\Pistol3.p3d"; }; class ProxyPistol4 : ProxyAttachment { scope = 2; inventorySlot = "Pistol4"; model = "M_Kits\SlotsPersonalizados\Slot\Pistol4.p3d"; }; class ProxyPistol5 : ProxyAttachment { scope = 2; inventorySlot = "Pistol5"; model = "M_Kits\SlotsPersonalizados\Slot\Pistol5.p3d"; }; class ProxyPistol6 : ProxyAttachment { scope = 2; inventorySlot = "Pistol6"; model = "M_Kits\SlotsPersonalizados\Slot\Pistol6.p3d"; }; class ProxyPistol7 : ProxyAttachment { scope = 2; inventorySlot = "Pistol7"; model = "M_Kits\SlotsPersonalizados\Slot\Pistol7.p3d"; }; class ProxyPistol8 : ProxyAttachment { scope = 2; inventorySlot = "Pistol8"; model = "M_Kits\SlotsPersonalizados\Slot\Pistol8.p3d"; }; class ProxyPistol9 : ProxyAttachment { scope = 2; inventorySlot = "Pistol9"; model = "M_Kits\SlotsPersonalizados\Slot\Pistol9.p3d"; }; class ProxyPistol10 : ProxyAttachment { scope = 2; inventorySlot = "Pistol10"; model = "M_Kits\SlotsPersonalizados\Slot\Pistol10.p3d"; }; class ProxyPistol11 : ProxyAttachment { scope = 2; inventorySlot = "Pistol11"; model = "M_Kits\SlotsPersonalizados\Slot\Pistol11.p3d"; }; class ProxyPistol12 : ProxyAttachment { scope = 2; inventorySlot = "Pistol12"; model = "M_Kits\SlotsPersonalizados\Slot\Pistol12.p3d"; }; class ProxyPlate1 : ProxyAttachment { scope = 2; inventorySlot = "Plate1"; model = "M_Kits\SlotsPersonalizados\Slot\Plate1.p3d"; }; class ProxyPlate2 : ProxyAttachment { scope = 2; inventorySlot = "Plate2"; model = "M_Kits\SlotsPersonalizados\Slot\Plate2.p3d"; }; class ProxyPlate3 : ProxyAttachment { scope = 2; inventorySlot = "Plate3"; model = "M_Kits\SlotsPersonalizados\Slot\Plate3.p3d"; }; class ProxyPlate4 : ProxyAttachment { scope = 2; inventorySlot = "Plate4"; model = "M_Kits\SlotsPersonalizados\Slot\Plate4.p3d"; }; class ProxyPlate5 : ProxyAttachment { scope = 2; inventorySlot = "Plate5"; model = "M_Kits\SlotsPersonalizados\Slot\Plate5.p3d"; }; class ProxyPlate6 : ProxyAttachment { scope = 2; inventorySlot = "Plate6"; model = "M_Kits\SlotsPersonalizados\Slot\Plate6.p3d"; }; };Конфиг слотов плиты:
class CfgPatches { class SlotGasStove { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"DZ_Data", "DZ_Scripts", "DZ_Gear_Cooking"}; }; }; class CfgVehicles { class Bottle_Base; // External class reference class Pot : Bottle_Base { inventorySlot[] = {"CookingEquipment", "DirectCookingA", "DirectCookingB", "DirectCookingC", "Pot1", "Pot2", "Pot3", "Pot4"}; }; }; class CfgSlots { class Slot_Pot1 { name = "Pot1"; displayName = "#Slot_Panela"; ghostIcon = "set:dayz_inventory image:cookingequipment"; }; class Slot_Pot2 { name = "Pot2"; displayName = "#Slot_Panela"; ghostIcon = "set:dayz_inventory image:cookingequipment"; }; class Slot_Pot3 { name = "Pot3"; displayName = "#Slot_Panela"; ghostIcon = "set:dayz_inventory image:cookingequipment"; }; class Slot_Pot4 { name = "Pot4"; displayName = "#Slot_Panela"; ghostIcon = "set:dayz_inventory image:cookingequipment"; }; class Slot_BigGas { name = "BigGas"; displayName = "#Slot_Gas"; ghostIcon = "set:dayz_inventory image:gascanister"; }; }; class CfgNonAIVehicles { class ProxyAttachment; // External class reference class ProxyPot1 : ProxyAttachment { scope = 2; inventorySlot = "Pot1"; model = "M_Kits\SlotsPersonalizados\SlotGasStove\Pot1.p3d"; }; class ProxyPot2 : ProxyAttachment { scope = 2; inventorySlot = "Pot2"; model = "M_Kits\SlotsPersonalizados\SlotGasStove\Pot2.p3d"; }; class ProxyPot3 : ProxyAttachment { scope = 2; inventorySlot = "Pot3"; model = "M_Kits\SlotsPersonalizados\SlotGasStove\Pot3.p3d"; }; class ProxyPot4 : ProxyAttachment { scope = 2; inventorySlot = "Pot4"; model = "M_Kits\SlotsPersonalizados\SlotGasStove\Pot4.p3d"; }; class ProxyBigGas : ProxyAttachment { scope = 2; inventorySlot = "BigGas"; model = "M_Kits\SlotsPersonalizados\SlotGasStove\BigGas.p3d"; }; };Конфиг стойки для авто:
class CfgPatches { class SlotPecasCarro { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"DZ_Vehicles_Wheeled", "DZ_Data", "DZ_Vehicles_Parts", "DZ_Scripts"}; }; }; class CfgVehicles { class Inventory_Base; // External class reference class CarWheel : Inventory_Base {}; class HatchbackWheel : CarWheel { inventorySlot[] = {"NivaWheel_1_1", "NivaWheel_1_2", "NivaWheel_2_1", "NivaWheel_2_2", "NivaWheel_Spare_1", "Roda1", "Roda2", "Roda3", "Roda4", "Roda5", "Roda6"}; }; class CivSedanWheel : CarWheel { inventorySlot[] = {"CivSedanWheel_1_1", "CivSedanWheel_1_2", "CivSedanWheel_2_1", "CivSedanWheel_2_2", "Roda1", "Roda2", "Roda3", "Roda4", "Roda5", "Roda6"}; }; class Hatchback_02_Wheel : CarWheel { inventorySlot[] = {"Hatchback_02_Wheel_1_1", "Hatchback_02_Wheel_1_2", "Hatchback_02_Wheel_2_1", "Hatchback_02_Wheel_2_2", "Roda1", "Roda2", "Roda3", "Roda4", "Roda5", "Roda6"}; }; class Sedan_02_Wheel : CarWheel { inventorySlot[] = {"Sedan_02_Wheel_1_1", "Sedan_02_Wheel_1_2", "Sedan_02_Wheel_2_1", "Sedan_02_Wheel_2_2", "Roda1", "Roda2", "Roda3", "Roda4", "Roda5", "Roda6"}; }; class Truck_01_Wheel : CarWheel { inventorySlot[] = {"Truck_01_Wheel_1_1", "Truck_01_Wheel_2_1", "Truck_01_Wheel_Spare_1", "Truck_01_Wheel_Spare_2", "Roda1", "Roda2", "Roda3", "Roda4", "Roda5", "Roda6"}; }; class TruckBattery : Inventory_Base { inventorySlot[] = {"TruckBattery", "LargeBattery", "BateriaCaminhao1", "BateriaCaminhao2"}; }; class CarBattery : Inventory_Base { inventorySlot[] = {"CarBattery", "LargeBattery", "Bateria1", "Bateria2", "Bateria3", "Bateria4", "Bateria5", "Bateria6"}; }; class CarRadiator : Inventory_Base { inventorySlot[] = {"CarRadiator", "Radiador1", "Radiador2", "Radiador3", "Radiador4"}; }; }; class CfgSlots { class Slot_CivSedanWheel_1_1 {}; class Slot_Roda1 : Slot_CivSedanWheel_1_1 { name = "Roda1"; displayName = "#Slot_Rodas"; ghostIcon = "set:dayz_inventory image:wheel"; }; class Slot_Roda2 : Slot_CivSedanWheel_1_1 { name = "Roda2"; displayName = "#Slot_Rodas"; ghostIcon = "set:dayz_inventory image:wheel"; }; class Slot_Roda3 : Slot_CivSedanWheel_1_1 { name = "Roda3"; displayName = "#Slot_Rodas"; ghostIcon = "set:dayz_inventory image:wheel"; }; class Slot_Roda4 : Slot_CivSedanWheel_1_1 { name = "Roda4"; displayName = "#Slot_Rodas"; ghostIcon = "set:dayz_inventory image:wheel"; }; class Slot_Roda5 : Slot_CivSedanWheel_1_1 { name = "Roda5"; displayName = "#Slot_Rodas"; ghostIcon = "set:dayz_inventory image:wheel"; }; class Slot_Roda6 : Slot_CivSedanWheel_1_1 { name = "Roda6"; displayName = "#Slot_Rodas"; ghostIcon = "set:dayz_inventory image:wheel"; }; class Slot_CarBattery {}; class Slot_TruckBattery {}; class Slot_Bateria1 : Slot_CarBattery { name = "Bateria1"; displayName = "#Slot_BateriasCarro"; ghostIcon = "set:dayz_inventory image:carbattery"; }; class Slot_Bateria2 : Slot_CarBattery { name = "Bateria2"; displayName = "#Slot_BateriasCarro"; ghostIcon = "set:dayz_inventory image:carbattery"; }; class Slot_Bateria3 : Slot_CarBattery { name = "Bateria3"; displayName = "#Slot_BateriasCarro"; ghostIcon = "set:dayz_inventory image:carbattery"; }; class Slot_Bateria4 : Slot_CarBattery { name = "Bateria4"; displayName = "#Slot_BateriasCarro"; ghostIcon = "set:dayz_inventory image:carbattery"; }; class Slot_Bateria5 : Slot_CarBattery { name = "Bateria5"; displayName = "#Slot_BateriasCarro"; ghostIcon = "set:dayz_inventory image:carbattery"; }; class Slot_Bateria6 : Slot_CarBattery { name = "Bateria6"; displayName = "#Slot_BateriasCarro"; ghostIcon = "set:dayz_inventory image:carbattery"; }; class Slot_BateriaCaminhao1 : Slot_TruckBattery { name = "BateriaCaminhao1"; displayName = "#Slot_BateriasCaminhao"; ghostIcon = "set:dayz_inventory image:carbattery"; }; class Slot_BateriaCaminhao2 : Slot_TruckBattery { name = "BateriaCaminhao2"; displayName = "#Slot_BateriasCaminhao"; ghostIcon = "set:dayz_inventory image:carbattery"; }; class Slot_CarRadiator {}; class Slot_Radiador1 : Slot_CarRadiator { name = "Radiador1"; displayName = "#Slot_Radiador"; ghostIcon = "set:dayz_inventory image:radiator"; }; class Slot_Radiador2 : Slot_CarRadiator { name = "Radiador2"; displayName = "#Slot_Radiador"; ghostIcon = "set:dayz_inventory image:radiator"; }; class Slot_Radiador3 : Slot_CarRadiator { name = "Radiador3"; displayName = "#Slot_Radiador"; ghostIcon = "set:dayz_inventory image:radiator"; }; class Slot_Radiador4 : Slot_CarRadiator { name = "Radiador4"; displayName = "#Slot_Radiador"; ghostIcon = "set:dayz_inventory image:radiator"; }; }; class CfgNonAIVehicles { class ProxyAttachment; // External class reference class ProxyRoda1 : ProxyAttachment { scope = 2; inventorySlot = "Roda1"; model = "M_Kits\SlotsPersonalizados\SlotPecasCarro\Roda1.p3d"; }; class ProxyRoda2 : ProxyAttachment { scope = 2; inventorySlot = "Roda2"; model = "M_Kits\SlotsPersonalizados\SlotPecasCarro\Roda2.p3d"; }; class ProxyRoda3 : ProxyAttachment { scope = 2; inventorySlot = "Roda3"; model = "M_Kits\SlotsPersonalizados\SlotPecasCarro\Roda3.p3d"; }; class ProxyRoda4 : ProxyAttachment { scope = 2; inventorySlot = "Roda4"; model = "M_Kits\SlotsPersonalizados\SlotPecasCarro\Roda4.p3d"; }; class ProxyRoda5 : ProxyAttachment { scope = 2; inventorySlot = "Roda5"; model = "M_Kits\SlotsPersonalizados\SlotPecasCarro\Roda5.p3d"; }; class ProxyRoda6 : ProxyAttachment { scope = 2; inventorySlot = "Roda6"; model = "M_Kits\SlotsPersonalizados\SlotPecasCarro\Roda6.p3d"; }; class ProxyBateria1 : ProxyAttachment { scope = 2; inventorySlot = "Bateria1"; model = "M_Kits\SlotsPersonalizados\SlotPecasCarro\Bateria1.p3d"; }; class ProxyBateria2 : ProxyAttachment { scope = 2; inventorySlot = "Bateria2"; model = "M_Kits\SlotsPersonalizados\SlotPecasCarro\Bateria2.p3d"; }; class ProxyBateria3 : ProxyAttachment { scope = 2; inventorySlot = "Bateria3"; model = "M_Kits\SlotsPersonalizados\SlotPecasCarro\Bateria3.p3d"; }; class ProxyBateria4 : ProxyAttachment { scope = 2; inventorySlot = "Bateria4"; model = "M_Kits\SlotsPersonalizados\SlotPecasCarro\Bateria4.p3d"; }; class ProxyBateria5 : ProxyAttachment { scope = 2; inventorySlot = "Bateria5"; model = "M_Kits\SlotsPersonalizados\SlotPecasCarro\Bateria5.p3d"; }; class ProxyBateria6 : ProxyAttachment { scope = 2; inventorySlot = "Bateria6"; model = "M_Kits\SlotsPersonalizados\SlotPecasCarro\Bateria6.p3d"; }; class ProxyBateriaCaminhao1 : ProxyAttachment { scope = 2; inventorySlot = "BateriaCaminhao1"; model = "M_Kits\SlotsPersonalizados\SlotPecasCarro\BateriaCaminhao1.p3d"; }; class ProxyBateriaCaminhao2 : ProxyAttachment { scope = 2; inventorySlot = "BateriaCaminhao2"; model = "M_Kits\SlotsPersonalizados\SlotPecasCarro\BateriaCaminhao2.p3d"; }; class ProxyRadiador1 : ProxyAttachment { scope = 2; inventorySlot = "Radiador1"; model = "M_Kits\SlotsPersonalizados\SlotPecasCarro\Radiador1.p3d"; }; class ProxyRadiador2 : ProxyAttachment { scope = 2; inventorySlot = "Radiador2"; model = "M_Kits\SlotsPersonalizados\SlotPecasCarro\Radiador2.p3d"; }; class ProxyRadiador3 : ProxyAttachment { scope = 2; inventorySlot = "Radiador3"; model = "M_Kits\SlotsPersonalizados\SlotPecasCarro\Radiador3.p3d"; }; class ProxyRadiador4 : ProxyAttachment { scope = 2; inventorySlot = "Radiador4"; model = "M_Kits\SlotsPersonalizados\SlotPecasCarro\Radiador4.p3d"; 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