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  • 0
ArtemDozhd

Не все types спавнятся как нужно

Всем привет, моя первая тема, так что не кидайтесь камнями

Поставил на сервер тайпсы, прописал количество, что-то перенес в химзу и тд
Но столкнулся с проблемой, не все что прописано в тайпсах, спавнится как надо или не спавнится совсем
Например, 

	<type name="IMP_AK74">
        <nominal>6</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier2"/>
		<value name="Tier3"/>
    </type>

Прописан AK74 модовый, но на карте он не спавнится вообще
Абсолютно.
Есть вещи, которые прописаны в тайпсах, но они спавнятся и все ок, из этого делаю вывод что сами тайпсы рабочие. 
Прикладываю полный код 

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
 <types>
	<type name="IMP_AACHoneyBadger_Tan">
        <nominal>7</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
    </type>
	<type name="IMP_AACHoneyBadger_Black">
        <nominal>7</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
    </type>
	<type name="IMP_AACHoneyBadger_Green">
        <nominal>7</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
    </type>
	<type name="IMP_AACHoneyBadger_Gray">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_ACR_Black">
        <nominal>6</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_AEK">
        <nominal>6</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_AK12">
        <nominal>6</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
    </type>
	<type name="IMP_AK74">
        <nominal>6</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier2"/>
		<value name="Tier3"/>
    </type>
	<type name="IMP_AKM">
        <nominal>6</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
		<value name="Tier2"/>
        <value name="Tier3"/>
    </type>
	<type name="IMP_AN94">
        <nominal>5</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
		<tag name="floor"/>
        <tag name="shelves"/>
		<value name="Tier2"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_AR15">
        <nominal>4</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_AR15Skeleton">
        <nominal>5</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_ASH12">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_AUGA3">
        <nominal>6</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_Beowulf50">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_DDMV4">
        <nominal>6</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier2"/>
        <value name="Tier3"/>
    </type>
	<type name="IMP_G28_Tan">
        <nominal>4</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_G36">
        <nominal>6</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
    </type>
	<type name="IMP_G36c">
        <nominal>5</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
    </type>
	<type name="IMP_HK416">
        <nominal>6</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_HK417">
        <nominal>6</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_HKMR308_Black">
        <nominal>5</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_HoneyBadger">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_M110_Tan">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>8</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_M110_Green">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_M110_Black">
        <nominal>2</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="ContaminatedArea"/>
    </type>
	<type name="IMP_M39EMR">
        <nominal>5</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_M39EMR_Brown">
        <nominal>5</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_M39EMR_Tan">
        <nominal>5</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_M39EMR_PixelCity">
        <nominal>5</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_M39EMR_PixelTan">
        <nominal>5</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_RPK16_Black">
        <nominal>6</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier2"/>
        <value name="Tier3"/>
    </type>
	<type name="IMP_RPK16_Green">
        <nominal>3</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier2"/>
        <value name="Tier3"/>
    </type>
	<type name="IMP_RPK16_Tan">
        <nominal>5</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier2"/>
        <value name="Tier3"/>
    </type>
	<type name="IMP_SCARL">
        <nominal>4</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_SR25">
        <nominal>4</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_SR25_Tan">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_SR25_MG">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_VR80">
        <nominal>6</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier2"/>
        <value name="Tier3"/>
    </type>
	<type name="IMP_VSS">
        <nominal>4</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier1"/>
        <value name="Tier2"/>
    </type>
	<type name="IMP_AA12">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_Komrad12">
        <nominal>4</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier2"/>
        <value name="Tier3"/>
    </type>
	<type name="IMP_Vector">
        <nominal>10</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>5</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier1"/>
        <value name="Tier2"/>
    </type>
	<type name="IMP_AWM">
        <nominal>1</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="ContaminatedArea"/>
    </type>
	<type name="IMP_AWM_Black">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>8</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_AX338_Tan">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_AX338_Black">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_AX338_Gray">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_AX338_Green">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_AX50_Black">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_DVL1">
        <nominal>1</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="ContaminatedArea"/>
    </type>
	<type name="IMP_DVL2">
        <nominal>5</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_DVL1_Green">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>8</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_DVL2_Green">
        <nominal>5</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_K98">
        <nominal>10</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>6</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier2"/>
    </type>
	<type name="IMP_Kivaari_Black">
        <nominal>1</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_Kivaari_Green">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>8</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_Kivaari_Tan">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_M200">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_M200_1">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_M24_SWS">
        <nominal>4</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier2"/>
        <value name="Tier3"/>
    </type>
	<type name="IMP_M24_Camo1">
        <nominal>5</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier2"/>
        <value name="Tier3"/>
    </type>
	<type name="IMP_M24_Camo2">
        <nominal>6</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier2"/>
        <value name="Tier3"/>
    </type>
	<type name="IMP_M24_Camo3">
        <nominal>7</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>3</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier2"/>
        <value name="Tier3"/>
    </type>
	<type name="IMP_M300">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_M82A1">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_M98B">
        <nominal>1</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="ContaminatedArea"/>
    </type>
	<type name="IMP_McMillan_CS5">
        <nominal>3</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_AICS">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_McMillan_A5">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_R700">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_RemingtonMSR_Blue">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_RemingtonMSR_Tan">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_RemingtonMSR_Grey">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_SV98">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_SVD">
        <nominal>6</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>4</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_TAC21">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_VSSK">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_M240">
        <nominal>3</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="ContaminatedArea"/>
    </type>
	<type name="IMP_PKM">
        <nominal>3</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="ContaminatedArea"/>
    </type>
	<type name="IMP_PKP">
        <nominal>3</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="ContaminatedArea"/>
    </type>
	<type name="IMP_PKP_Tactical">
        <nominal>3</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="ContaminatedArea"/>
    </type>
	<type name="IMP_PKP_Tactical_Camo">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_PKP_Tactical_DesertCamo">
        <nominal>0</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="IMP_GL_M32">
        <nominal>4</nominal>
        <lifetime>3000</lifetime>
        <restock>120</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
		<tag name="floor"/>
        <tag name="shelves"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
</types>

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